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ESports - Level 2


The qualification is aimed at learners who are looking to progress to employment in the esports industry, possibly via an apprenticeship in a related industry, or whose aspirations may also be to progress to Level 3 qualifications.

The qualification is endorsed by The British Esports Association as being suitable for learners wanting to work in this industry. This means that it will be recognised by employers in a range of roles.

Next course dates

Start date Location Duration
29 Jan 2025
Bispham Campus
22 Weeks

Where can this subject lead?

Career progression

Successful completion of the Level 2 Diploma would enable learners to progress to any of our level 3 programmes and then to Higher Education programmes.

Combined experience from these courses will provide leaners with skills to access employment across a range of roles within esports. Roles could include:

  • Esports player
  • Team coach
  • Events organiser
  • Shoutcaster and Presenter
  • Social Media influencer
  • Video production editor
  • Data Analyst.

Key information

Entry Requirements

BTEC Level 2 Award in Esports.

Qualification obtained

BTEC Diploma in ESports

Terms and conditions

Read our full terms and conditions for more information.

How will I learn?

In our newly state-of-the-art furnished esports suite, we offer cutting-edge teaching and learning methods designed to elevate Esport skills to new heights. Through hands-on practice sessions, access to comprehensive resources, and engaging peer-to-peer learning opportunities, learners gain invaluable insights and refine their abilities. Regular feedback and assessment ensures continual improvement, fostering a culture of excellence and collaboration.


Learners taking this qualification will study the following units:

Unit 3: Streaming for Esports

Learners will develop the knowledge, understanding and practical skills to produce and edit live-streams.

Unit 4: Plan for an Esports Event

Learners will develop a plan for an esports event and then pitch it to an audience who will provide feedback. Learners will use this feedback to revise their plan.

Unit 5: Start an Enterprise in Esports

Learners will develop a plan for an enterprise within the esports industry, and pitch this to an audience. They will review their plan using feedback they receive.

Unit 6: Design an Esports Game

Learners will examine different games and gaming principles. They will develop their skills in planning and concepting, as well as creating an esports game design document.

How will I be assessed?

How will I be assessed?

Learners are assessed using a variety of styles to help them develop a broad range of transferable skills. Learners are given opportunities to:

  • Present the findings of their own research
  • Use case studies to explore complex or unfamiliar situations
  • Carry out projects for which they have choice over the direction and outcomes
  • Demonstrate practical and technical skills using appropriate processes

We encourage learners to apply their learning in realistic contexts using scenarios and realistic activities that will permit them to draw on and apply their learning.