Software Engineering (Game Development) - Foundation Degree Summary Where can this subject lead? Key information What will I learn? How will I learn? How will I be assessed? Summary If you have a passion for video games then you will have some idea of how big the market is and what an appetite it has for innovation. If you want to be part of that, then this Foundation Degree is for you. The Software Engineering (Game Development) programme is an exciting course giving you the chance to develop industry relevant tools, languages and techniques to develop an impressive portfolio to showcase your abilities for key development roles whether you're new to computer or not.In this fast-moving environment, it is obviously important that we remain at the cutting edge of the latest innovations. That's why our curriculum is continually evolving with input from our employer partners to ensure our programme stay industry relevant so that you have the skills to compete for the very best roles.Taught by experienced tutors with a background in the industry, key elements of the programme are outlined below:You will learn to code in industry relevant languages including C++ and DirectX to build skillsYou will examine and apply skills to a range of different delivery platforms and technologies for example PC, PlayStation, and mobile channelling your love of games into viable playable productsYou will gain general software engineering skills including working with databases, networked applications, systems analysis, producing technical designs and working to established development methodologies and developing interfaces all of which increase the range of careers you can pursue both in and out of the games industryYou will build a portfolio including 2D and 3D game demos, projects on licensed engines such as Unreal, database and network applications, Artificial Intelligence techniques and networked game demos, providing to employers evidence of your abilities and attitude for key development rolesYou will work in team projects and individually, building collaborative and problem solving skills which will enhance value to future employers and develop yourself both personally and professionally Course code DP1HE008 UCAS code G610 Duration 2 Years Day/s of week Monday and Tuesday Time 09:00 - 21:00 Next course dates Start date Location Duration 08 Sep 2025 University Centre 2 Years Apply now £37,100 average annual salary Rapid progression to Senior Management and Consultancy roles 59,103 annual job openings in the North West What Uni Reviews Teachers are knowledgeable and very supportive. Equipment is top notch. **** - Steven Dickson Good community brilliant tutors and a good course. ***** - Jakub Kosiec Excellent support and tutors. ***** - Afreen Hussain Prev Next Close Previous Next Previous 1 2 3 Next Where can this subject lead? Career progressionAs one of the most vibrant and dynamic markets in computing, the demand for new talent is always strong with companies always on the lookout for the next cutting-edge games developer. Key information Entry RequirementsA minimum of 96 UCAS points (excluding Functional Skills) in an appropriate discipline:MMM from Extended Diploma or DD from Diploma in any level 3 Computing/IT courseWe will strongly encourage and support those who do not hold GCSE Maths/English at grade C/4, or equivalent qualification, to pursue a Maths/English qualification alongside the main programme.The entry criteria for direct entry onto Level 5 of the programme is:Successful completion of the HNC Computing at Blackpool & The Fylde CollegeApplicants for whom English is not their first language are expected to achieve a minimum 6.0 overall with at least 5.5 in each componentApplicants who are able to demonstrate relevant work/life skills or knowledge will also be considered on an individual basis. Qualification obtainedFdSc Software Engineering (Game Development) Fees and fundingPlease visit our finance page for more information on tuition fees and available financial support. Extra costs and equipmentThere are no direct additional costs for this programme other than the provision of stationery, photocopying and so forth. However, students may wish to purchase a laptop to allow them to do coursework more flexibly.It is possible to borrow a laptop or to get help with financing one if you are eligible for financial support. Regulation and AccreditationAccrediting Institute: N/AAwarding Body: The University of LancasterRegulatory Body: Office for Students (OfS) Terms and conditionsRead our full terms and conditions for more information. What will I learn? Industry placement, field trips and guest speakersDuring the latter part of this course, you will need to complete 96 hours of related work-based activity. This will involve finding a suitable work placement, which we will encourage you to do yourself. If, for some reason, you’re unable to find a placement, our Workplace Co-ordinator will arrange interviews with employers; we may even find you an internal placement with our own IT Services Department.Your work-based activity also includes timetabled sessions, which will involve creating CVs, learning about professional guidelines and legislation, and exploring how to apply your new-found skills to the workplace. Modules at level 4 Module title Code Credits Optional Introduction to Programming DP4MD020 20 No Mathematical Concepts in Programming DP4MD021 20 No Software Engineering Practices DP4MD022 20 No Database Concepts and Programming DP4MD023 20 No Algorithms and Data Structures DP4MD024 20 No Professional and Academic Skills Stem DP4MD034 20 No Modules at level 5 Module title Code Credits Optional Work Based Learning DP5MD022 20 No Cross Platform Programming DP5MD023 20 No Game Engine Development DP5MD024 20 No Graphics Programming DP5MD025 20 No Applied Game Mechanics DP5MD026 20 No 3d Modelling and Environments DP5MD027 20 No Study Support - at a glance Higher Education Learning Mentors (HELMs)One-to-one and group study support sessionsPre-degree preparation workshopsIT Support Discover available Study Support Programme Specification Download our Programme Specification for this course. Programme Specification SEN-GD-2022 Software Engineering (Game Development).pdf Adobe PDF, 604.39 KB Tutor Profile - Chris Willitts Area of Expertise:Interaction Design, Human Computer Interaction, Video Game Development, Video Game Engines, Website Design & Development and Social Media Marketing.Enjoys teaching at B&FC because:I was once a student at B&FC and not the best one by far! The staff here never gave up on me and always urged me on to bigger and better things. Now, I have the opportunity to pay that forward and support new students each year. How will I learn? Scheduled LearningScheduled time relates to the time you spend in directed study with the guidance and support of our academic tutors. Scheduled learning can take a variety of forms and will vary from one course to the next, but may include lectures, seminars, tutorials, project supervision, demonstrations, studio or workshop time, fieldwork and external visits.Independent StudyHigher education courses rely on students undertaking work outside of formal, scheduled sessions and this is generally categorised as independent study. Independent study might include preparation for scheduled sessions, follow-up work, wider reading or practice, completion of assessment tasks and revision. Expert tutorsAll staff involved in the delivery of higher education courses within the College are approved to teach the subjects and modules they deliver.The approval process ensures that staff delivering a given programme are appropriately qualified and, where appropriate, possess relevant technical and industrial experience and professional practice. Learning Methods Learning Method Level 4 Level 5 Level 6 Scheduled 340 297 0 Independent 860 873 0 Placement 0 30 0 Total 1200 1200 0 Qualifications Explained Our Degree-level courses come in all shapes and sizes. Visit our guide that explains what all these different qualifications mean. Learn about our Degree-level qualifications Higher and Degree Apprenticeships Higher and degree apprenticeships are a high-quality alternative to the traditional degree route, combining skilled on-the-job training with higher level study. More on Apprenticeships One Day a Week Degrees Study towards a degree by committing to one day a week. You don't need to disrupt your home life or sacrifice your job. So what's stopping you? Explore our One Day a Week Degrees Preparing for a Degree Free workshops and short courses to help prepare you for the next stage of your educational journey. Learn how we can prepare you for a Degree Plan your Degree Pathway Flexible learning built around you. Study for one, two or three years and get a qualification at every stage. More info on Degree Pathway Admissions - Higher Education Everything you need to know about our admission procedure, application process, entry requirements and more. Explore HE Admissions Ready to take the next step? Navigate to the top of the page and click Apply Now to continue your degree-level journey. Not the course for you? Take a look at some of our other degree-level study options and see what sparks your imagination. Software Engineering (Systems Development) - Foundation Degree View course Music Production - HND View course Adult Health & Social Care - Certificate of Higher Education View course How will I be assessed? How will I be assessed? Assessment Method Level 4 Level 5 Level 6 Coursework 69% 77% 0% Exam 0% 0% 0% Practical 0% 0% 0%