eSports Management - Foundation Degree (Progression from Cert HE) Summary Where can this subject lead? Key information What will I learn? How will I learn? How will I be assessed? Summary After completing the first year of the Digital Enterprise programme, you can choose to specialise by progressing into the second-year foundation degree in eSports Management. This exciting and fast-growing sector blends competitive gaming with media, marketing, and live event production; this course prepares you to step into all of those with confidence.You’ll explore how to plan, broadcast and manage eSports events while gaining a deeper understanding of gaming communities, player performance and digital engagement strategies. From working behind the scenes on live-streamed tournaments to analysing competitive performance data, you'll build the creative and professional skills needed to succeed in a wide range of roles.This course is ideal for those who are passionate about gaming, interested in event planning and digital production, and want to turn their knowledge of competitive gaming into a career. You’ll gain hands-on experience using industry tools, work on real projects, and develop a portfolio that reflects the fast-paced world of eSports. Course code DP1HE0005 Duration 1 Year Day/s of week Monday Time 09:00 - 16:00 Next course dates Start date Location Duration 07 Sep 2026 University Centre 1 Year Apply now Where can this subject lead? Career progressionThe UK eSports market is rapidly expanding, offering a wide range of employment opportunities across gaming, technology, media and event management. As competitive gaming continues to gain mainstream recognition, demand is rising for skilled professionals such as game developers, broadcasters, coaches, event organisers, and marketing specialists. with major cities like Manchester becoming hubs for eSports companies. This eSports Management foundation degree is ideal preparation for launching a career in the eSports industry. Whether your interests like in event coordination, digital production or audience engagement., you will be able to leverage the knowledge, skills and behaviours developed on the course to secure your first major graduate role.Alternatively, you can also progress on the BSc. (Hons) eSports Management degree at Blackpool and The Fylde College. This top-up year focuses on advanced production, leadership, and industry research, preparing you for specialist roles or freelance work in the digital events and media sector. Next steps at B&FCBSc. (Hons) eSports Management Employment OpportunitiesCareer paths may include:eSports Event Coordinator planning and delivering tournaments, leagues, and community eventsBroadcast Assistant or Technician supporting livestreamed content and online eventsDigital Community Manager managing online engagement across social platforms and gaming spaceseSports Marketing Assistant promoting players, events, and teams through digital campaigns Key information Entry RequirementsTo progress onto the Foundation Degree (Year 2) in eSports Management at Blackpool and The Fylde College, you must have successfully completed the Certificate of Higher Education in Digital Enterprise (Year 1).Applicants must have:Successfully completed all Level 4 modules within the Digital Enterprise programmeAchieved a pass in the Certificate of Higher Education (120 credits at Level 4)Applications with alternative qualifications or prior learning will be considered on an individual basis. Qualification obtainedFdSc Esports Management Fees and fundingVisit our Tuition Fees page and Financial Support for Degrees page for more information about fees and funding, including additional financial support for those on low incomes, with dependent children or adults or with disabilties. Extra costs and equipmentYou will not be required to purchase any additional equipment to undertake this programme as the college has resources available to students. What will I learn? What will I learn?The eSports Management foundation degree (Digital Enterprise pathway) gives you the practical skills and knowledge to plan, produce, and promote events in the competitive gaming industry. You will explore the culture of eSports, learn how events are designed and delivered, and build experience using media tools and production techniques. This course is ideal for those who want to turn a passion for gaming into a career in digital events, streaming, or eSports team support.You will study the following modules:eSports Events teaches you how to plan and manage competitions and tournaments. You will explore everything from logistics and scheduling to promotion and audience engagement.Shoutcasting and Livestreaming gives you hands-on experience with broadcasting tools and commentary techniques. You will produce live or recorded content and learn how to engage online audiences effectively.The Business of eSports explores how the eSports industry works, including sponsorship, brand partnerships, team management, and career opportunities.Digital Marketing teaches you how to create campaigns that grow audiences, build brands, and support eSports events or talent. You will explore tools such as social media, analytics, and search engine optimisation.Project Management helps you develop the skills to plan and deliver successful digital projects. You will explore time management, teamwork, risk, and quality control in an eSports context.Work-Based Learning gives you the chance to gain experience through a short placement or live project. You will build a portfolio of evidence and reflect on your progress in preparation for future study or employment. Industry placement, field trips and guest speakersAs part of the Work-Based Learning module, you will complete a short placement or live project that gives you the chance to apply your skills in a professional or community-based eSports setting. This might involve supporting a local tournament, producing content for an event, or contributing to a college-led livestream. The delivery team will work with you to help secure a placement or brief that fits your goals.Throughout the year, you will also hear from guest speakers who work in eSports, gaming, digital production, and event management. These sessions give you valuable insight into current trends, tools, and job roles across the industry, helping you understand what employers are looking for and how to take your next step. Modules at level 5 Module title Code Credits Optional Work Based Learning DP5MD0001 20 No Project Management DP5MD0002 20 No Digital Marketing DP5MD0003 20 No Broadcasting DP5MD0004 20 No Competitive Gaming Culture DP5MD0005 20 No Esports Analysis DP5MD0006 20 No Programme Specification Download our Programme Specification for this course. Programme Specification DEN-ESP-2025 Esports Management.pdf Adobe PDF, 445.04 KB How will I learn? Your learning on the eSports Management pathway is built around practical experience, creative projects, and a strong understanding of the eSports industry. You will learn through a mix of workshops, seminars, tutorials, and production sessions, supported by tutors with industry knowledge and experience.You will work on live briefs, media projects, and event simulations to develop your confidence and skills. Whether you are running a tournament, creating marketing content, or managing a broadcast, your learning will always be hands-on and relevant to real-world scenarios.You will also benefit from:Weekly drop-in workshops for production and project supportOne-to-one tutorials and regular progress reviewsAccess to streaming tools and digital production equipmentOnline learning materials through Canvas and Microsoft TeamsA mix of group work and independent study to suit different learning stylesThis approach will help you gain the technical, organisational, and communication skills needed for a successful future in the eSports and digital events industry. Expert tutorsOur Digital Enterprise programmes are delivered by experienced tutors who combine industry knowledge with a passion for teaching. On the eSports Management pathway, you will be supported by staff who understand the fast-paced nature of the sector and bring real-world insight into everything from digital events to media production.The team regularly update their knowledge through ongoing professional development, including gaining new certifications, attending industry events, and collaborating with employers to ensure your learning stays relevant. This means you will always be learning from tutors who understand the current tools, trends, and challenges in the industry.You will benefit from small class sizes, one-to-one support, and a learning environment where your creativity and passion for gaming are encouraged. Whether you are working on your first livestream or planning a major tournament project, you will be guided by experts who care about your progress and your future. Learning Methods Learning Method Level 4 Level 5 Level 6 Scheduled 0 288 0 Independent 0 880 0 Placement 0 32 0 Total 0 1200 0 How will I be assessed? How will I be assessed?The eSports Management foundation degree (Digital Enterprise pathway) includes six modules that help you build practical skills and industry knowledge through hands-on projects, live events, and creative media work. Each module is assessed through coursework and real-world tasks, giving you plenty of opportunities to showcase your strengths.eSports Events is assessed through an event plan and a reflective report. You’ll design and evaluate an eSports competition or tournament with clear planning and audience focus.Shoutcasting and Livestreaming is assessed through a portfolio of content. You’ll produce commentary, technical broadcasts, or recorded segments that show your understanding of streaming platforms and audience engagement.The Business of eSports includes written assignments and project-based work that explore how the industry operates, including sponsorship, team structures, and professional pathways.Digital Marketing is assessed through a digital campaign and a short report. You’ll apply marketing tools and techniques to promote events, players, or content.Project Management is assessed through a planning document and a final project. You’ll demonstrate how you manage time, risk, and collaboration in a practical setting.Work-Based Learning is assessed through a professional portfolio and a reflective submission. You’ll gather evidence from your placement or live project and prepare for your next steps.These assessments are designed to be relevant, engaging, and reflective of how the eSports industry really works. How will I be assessed? Assessment Method Level 4 Level 5 Level 6 Coursework 0% 64% 0% Exam 0% 0% 0% Practical 0% 0% 0%